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Sorcerer spell list
Cantrips Acid SplashBlade WardChill TouchDancing LightsFire BoltFriendsGust BarrierLightMage HandMendingMessageMinor IllusionPoison SprayPrestidigitationRay of FrostShocking GraspTrue Strike 1st level Burning HandsCharm PersonChromatic OrbColor SprayCompreh...
Warlock spell list
Cantrips Blade WardChill TouchEldritch BlastFriendsMage HandMinor IllusionPoison SprayPrestidigitationTrue Strike 1st level Armor of AgathysArms of HadarCharm PersonComprehend LanguagesElevated SightExpeditious RetreatHellish RebukeHexIllusory ScriptProtect...
Wizard spell list
Cantrips Acid SplashBlade WardChill TouchDancing LightsFire BoltFriendsGust BarrierLightMage HandMendingMessageMinor IllusionPoison SprayPrestidigitationRay of FrostShocking GraspTrue Strike 1st level AlarmBurning HandsCharm PersonChromatic OrbColor SprayCo...
The first vampire
You have made a pact with a powerful vampire cursed by the gods or born as a creature of the night. Hundreds of haunted beings serve this vampire, so why enter a pact with you? Because you can act in the light of day unhindered? To cull weaker vampires? Expan...
The parasite
Your patron is a cosmic parasite, draining the vitality out of whole peoples and worlds. Upon forging a pact with such a patron, you become host to one of its nascent offspring. As you grow in power, the boundary between your identity and the parasitic larva w...
Plague doctor
Blending spellcasting with science, you distill your magic into concoctions that harm or heal. Plague Doctors often wear grotesque masks protecting them from toxic ingredients. Many regard the mask with fear as a sign of pestilence, making Plague Doctors a sou...
School of sangromancy
You study an uncommon subschool of magic known as sangromancy or blood magic. Despite its dark reputation, there’s nothing inherently evil about the practice of sangromancy, though its demands on its practitioners are gruesome. As a sangromancer, your chosen m...
Blackstorm bloodline
The ribbons and spheres of magical energy that exist in the Blackstorm are unseen by most, but not you. Sorcerers born with the ability to not only discern these energies but also harness their power to twist reality are exceedingly rare, and your abilities ar...
College of the road
Not an officially recognized college, the College of the Road represents the personal and eclectic sets of skills, knowledge, and techniques a wandering bard picks up along their journey. As inveterate jacks-of-all-trades, bards possess a variety of aptitudes ...
William Stayhal
Character Name William Stayhal Class & Level Background Player name Cleric 3 Life domain Acolyte Luka Race Alignment Experience Human Proficiency bonus 2 Inspiration ...
Luccero(?)
Kasrik
Domri
Community domain
The community domain focuses on the ties that bind all people together. These are the ties of family and friendship, the ties to ancestors, as well as the ties between elders and the next generation with whom they share their wisdom. The power of the Gods of c...
Night domain
The night is mysterious, and conceals many unseen dangers. However, the cover of darkness also brings protection from predators and shadows within which one can conceal themselves. The gods of night are varied, encompassing those who would use the cover of dar...
Scofflaw
A fighter who hits hard and fights dirty, the Scofflaw balks at the ideals of honor and tradition, doing what they need to survive. Rules are made to be broken, and the Scofflaw extends this logic to their fighting style. Using every trick at their disposal to...
Ambush prey
2nd-level illusionCasting Time: 1 actionRange: SelfComponents: S, M (a broken twig)Duration: 1 hourYou channel primal predatory energies to perfectly conceal your presence in order to surprise your target. You become invisible for the spell’s duration, grantin...
Elevated sight
1st-level divinationCasting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minute You cast your eyes skyward, granting you sight from a higher vantage point. You project your vision to see through an invisible sensor which appears i...
Feathered Reach
3rd-level transmutationCasting Time: 1 actionRange: SelfComponents: S, M (a small feather)Duration: 1 minute You transform your arms into powerful wings, and your fingers into long, graceful feathers. The effects of this spell last 1 minute, at which point th...
Globe of Twilight
3rd-level conjurationCasting Time: 1 actionRange: Self (15-foot radius, 15 feet high)Components: V, S, M (a dab of pitch and a bag of glittering sand)Duration: Concentration, up to 10 minutes You shroud the area surrounding you in a sphere of night sky, dotte...