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Spells . Races . Backgrounds . Classes . Items . Feats . Racial feats

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4 total results found

Elevated sight

Magic Divination

1st-level divinationCasting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minute You cast your eyes skyward, granting you sight from a higher vantage point. You project your vision to see through an invisible sensor which appears i...

Spell
1st level
Casting time
1 action
Range
Self
Components
S
Components
V
Duration
Concentration
Duration
1 minute
Spell
Ranger
Spell
Cleric
Spell
Druid
Spell
Warlock
Spell
Wizard
Perception
Sight
Perception
120 feet
Source
Humblewood
Divination
1st level

Feathered Reach

Magic Transmutation

3rd-level transmutationCasting Time: 1 actionRange: SelfComponents: S, M (a small feather)Duration: 1 minute You transform your arms into powerful wings, and your fingers into long, graceful feathers. The effects of this spell last 1 minute, at which point th...

transmutation
3rd level
Casting time
1 action
Range
Self
Components
S
Components
M
Material
a small feather
Material
Cheap
Duration
1 minute
Spell
3rd level
Spell
Ranger
Spell
Druid
Source
Humblewood

Globe of Twilight

Magic Conjuration

3rd-level conjurationCasting Time: 1 actionRange: Self (15-foot radius, 15 feet high)Components: V, S, M (a dab of pitch and a bag of glittering sand)Duration: Concentration, up to 10 minutes You shroud the area surrounding you in a sphere of night sky, dotte...

Darkness
Spell
3rd level
Conjuration
3rd level
Casting time
1 action
Range
Self
Components
V
Components
S
Components
M
Material
Cheap
Material
dab of pitch and a bag of glittering sand
Duration
Concentration
Duration
10 minutes
Area of effect
15 feet globe
Area of effect
Darkness
Status
Blinded
Blinded
Until the end of turn
Spell
Night domain
Shadow magic
3rd level
Source
Humblewood
Spell
Ranger
Spell
Druid
Spell
Warlock

Gust Barrier

Magic Evocation

Evocation cantripCasting Time: 1 actionRange: SelfComponents: SDuration: 1 round You spread your arms wide, allowing yourself to become enveloped by the air around you. Until the end of your next turn, any ranged attack against you is made with disadvantage. ...

Spell
cantrip
Spell
Bard
Spell
Druid
Spell
Sorcerer
Spell
Wizard
Casting time
1 action
Range
Self
Components
S
Duration
1 round
Source
Humblewood
Status
prone
Push