Warmage overview
QUICK BUILD
You can make a Warmage quickly by following
these suggestions. First, Intelligence should be your
highest ability score, followed by Constitution. Make
Strength your third highest if you plan to take the
House of Knights. Then choose the cantrips chill
touch, force weapon, and phantom grapnel, and the
Adventurer Arcane Initiation. Pick any background.
CLASS FEATURES
As a warmage, you have the following class features.
HIT POINTS
Hit Dice: 1d8 per warmage level
Hit Points at 1st Level: 8 + your Constitution
modifier
Hit Points at Higher Levels: 1d8 (or 5) + your
Constitution modifier per witch level after 1st
PROFICIENCIES
Armor: Light armor
Weapons: Simple weapons
Tools: One artisan’s kit, one musical instrument
Saving Throws: Constitution, Intelligence
Skills: Choose two from: Acrobatics, Animal
Handling, Arcana, Athletics, History,
Investigation, Medicine, Perception, and Survival
EQUIPMENT
You start with the following equipment, in addition
to the equipment granted by your background:
• Leather armor, a dagger, and any simple weapon
• A spellcasting focus or material component
pouch
• An explorer’s pack and (a) a scholar’s pack or (b)
one kit you’re proficient in
the warmage | |||||
level | prof. | features | Cantrips known | Cantrip bonus dice | Tricks known |
1 | 2 | Spellcasting, Arcane Initiation, Arcane Fighting Style | 4 | 0 | — |
2 | 2 | Warmage |
4 | 0 | 2 |
3 | 2 | Warmage House | 5 | 0 | 3 |
4 | 2 | Ability Score Improvement | 5 | 0 | 3 |
5 | 3 | Arcane Surge | 6 | 1 | 4 |
6 | 3 | Tactical Insight | 6 | 1 | 4 |
7 | 3 | Warmage House feature | 6 | 1 | 5 |
8 | 3 | Ability Score Improvement | 6 | 1 | 5 |
9 | 4 | — | 7 | 1 | 6 |
10 | 4 | Warmage House feature | 7 | 1 | 6 |
11 | 4 | Arcane Surge improvement | 7 | 2 | 7 |
12 | 4 | Ability Score Improvement | 7 | 2 | 7 |
13 | 5 | — | 8 | 2 | 8 |
14 | 5 | Strategic Deflection | 8 | 2 | 8 |
15 | 5 | Warmage House feature | 8 | 2 | 9 |
16 | 5 | Ability Score Improvement | 8 | 2 | 9 |
17 | 6 | — | 9 | 3 | 10 |
18 | 6 | Warmage House feature | 9 | 3 | 10 |
19 | 6 | Ability Score Improvement | 9 | 3 | 10 |
20 | 6 | Master Warmage | 10 | 3 | 10 |