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Sellsword
Blades-for-hire, mercenaries, sellswords; they go by many names. As a somewhat veteran sellsword, you’ve learned that mercenary work is a volatile business from which only the cautious and cunning can hope to profit. You might have established a set of persona...
Arc blade
Evocation cantripCasting Time: 1 actionRange: Self (5-foot radius)Components: V, M (a melee weapon)Duration: InstantaneousAs part of the action used to cast this spell, you mustmake a melee attack with a weapon against onecreature within the spell’s range, oth...
Burning blade
Evocation cantripCasting Time: 1 actionRange: Self (5-foot radius)Components: V, M (a melee weapon)Duration: 1 roundAs part of the action used to cast this spell, you mustmake a melee attack with a weapon against onecreature within the spell’s range, otherwise...
Card trick
Transmutation cantripCasting Time: 1 actionRange: 60 feetComponents: V, S, M (a deck of playing cards)Duration: InstantaneousWith a flash of your hands, you fling a playing ortarot card charged with energy at your opponents.Choose whether you make a spell atta...
Caustic blade
Evocation cantripCasting Time: 1 actionRange: Self (5-foot radius)Components: V, M (a melee weapon)Duration: InstantaneousAs part of the action used to cast this spell, you mustmake a melee attack with a weapon against onecreature within the spell’s range, oth...
Cheat
Divination cantripCasting Time: 1 bonus actionRange: SelfComponents: S, M (a weighted die)Duration: 1 roundYou subtly twist your fingers and fate seems to followsuit. For the duration, you can reroll any abilitycheck you make to play nonmagical games of skill....
Cryptogram
Conjuration cantripCasting Time: 1 actionRange: UnlimitedComponents: V, S, M (a small written message)Duration: InstantaneousYou send a small scroll with a short message to acreature of your choice. The recipient must be acreature known to you and also be on t...
Finger guns
Evocation cantrip (renaissance)Casting Time: 1 bonus actionRange: SelfComponents: V, SDuration: 1 minuteYou extend your forefinger and thumb, a dangerousgesture mimicking a gun. For the duration, you canuse your action to make a ranged spell attack againstone ...
Force buckler
Abjuration cantripCasting Time: 1 bonus actionRange: SelfComponents: V, S, M (a specially-prepared gauntletworth at least 5 gp)Duration: 1 roundYou summon a translucent, yet visible, field of forcewhich springs forth from the prepared gauntlet.Until the beginn...
Force dart
Evocation cantripCasting Time: 1 actionRange: 120 feetComponents: V, S, M (a specially-prepared gauntletworth at least 5 gp)Duration: InstantaneousYou fling a dart of magical force at a creature orobject within range. Make a ranged spell attackagainst the targ...
Force weapon
Evocation cantripCasting Time: 1 actionRange: 5 feetComponents: V, S, M (a specially-prepared gauntletworth at least 5 gp)Duration: 1 roundYou conjure a blade of magical force in the air, whichlashes out at your foes. Make a melee spell attack. Ona hit, you de...
Frigid blade
Evocation cantripCasting Time: 1 actionRange: Self (5-foot radius)Components: V, M (melee weapon)Duration: 1 roundAs part of the action used to cast this spell, you mustmake a melee attack with a weapon against onecreature within the spell’s range, otherwise t...
Lightning surge
Evocation cantripCasting Time: 1 actionRange: Self (5-foot radius)Components: V, S, M (two bits of copper wire)Duration: InstantaneousYou emit a dazzling array of short lightning bolts inall directions. All other creatures within 5 feet of youmust succeed on a...
Magic daggers
Conjuration cantripCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousWith a flourish, you conjure a throwing dagger ofmagical force out of thin air and flick it from yourwrist at a target you can see. Make a ranged spellattack roll aga...
Moment to think
Transmutation cantrip (chronomancy)Casting Time: 1 bonus actionRange: SelfComponents: VDuration: InstantaneousWhen you cast this spell, you briefly stop time foreveryone but yourself. You can take one additionalaction and move around in your space while no tim...
Phantom grapnel
Evocation cantripCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: InstantaneousYou conjure a chain and hook made of magical force,which you propel at a creature or unoccupied spaceyou can see within range. When you target a spaceor a creature of H...
Quickstep
Transmutation cantripCasting Time: 1 bonus actionRange: SelfComponents: VDuration: 1 roundYou call upon your inner reserves to give you abrief flash of speed. When you cast this spell, yourbase movement speed increases by 10 feet until thebeginning of your nex...
Sonic pulse
Evocation cantripCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousYou compress a thunderous boom into an invisibleball and project it at a creature you can see withinrange. The target must succeed on a Constitutionsaving throw, or it ...
Springheel
Transmutation cantripCasting Time: 1 bonus actionRange: SelfComponents: VDuration: 1 roundYou flood magic into your legs, allowing you tobound high into the air from a standstill. When youcast this spell, your jump distance increases 10 feetuntil the beginning...
Thunderous distortion
Evocation cantripCasting Time: 1 actionRange: Self (10-foot cone)Components: V, SDuration: InstantaneousYou produce a distorted wave of noise in a 10-footcone, which can be heard up to 100 feet away. Eachcreature in that area must succeed a Constitutionsaving ...