Martyr overview
HIT POINTS
Hit Dice: 1d12 per martyr level
Hit Points at 1st Level: 12 + your Constitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per martyr level after 1st
PROFICIENCIES
Armor: Light armor, medium armor, shields
Weapons: Simple and martial weapons
Tools: None
Saving Throws: Strength, Wisdom
Skills: Choose two from Athletics, History, Insight, Intimidation, Medicine, Persuasion, and Religion
EQUIPMENT
You start with the following equipment, in addition to the equipment granted by your background:
• (a) a martial weapon and a shield or (b) two martial weapons
• (a) scale mail or (b) chain mail (if proficient)
• (a) a light crossbow and 20 bolts, or (b) any simple weapon
• (a) a priest’s pack or (b) an explorer’s pack
• A holy symbol
| The Martyr | ||||
| Level | Proficiency bonus | Features | Max spell Level | Spell uses |
| 1 | +2 | Mortal burden, Ordained Death | - | - |
| 2 | +2 | Spellcasting, Sainted Reprisal, Mark of the Herald | 1st | 2 |
| 3 | +2 | Divine Healing, Torment | 1st | 3 |
| 4 | +2 | Ability Score Improvement | 1st | 3 |
| 5 | +3 | Extra Attack | 2nd | 6 |
| 6 | +3 | Mortal Burden feature | 2nd | 6 |
| 7 | +3 | Respite | 2nd | 7 |
| 8 | +3 | Ability Score Improvement | 2nd | 7 |
| 9 | +4 | 3rd | 9 | |
| 10 | +4 | Undying Conviction | 3rd | 9 |
| 11 | +4 | Torment improvement | 3rd | 10 |
| 12 | +4 | Ability Score Improvement | 3rd | 10 |
| 13 | +5 | 4th | 11 | |
| 14 | +5 | Mortal Burden feature | 4th | 11 |
| 15 | +5 | March Unto Destiny | 4th | 12 |
| 16 | +5 | Ability Score Improvement | 4th | 12 |
| 17 | +6 | 5th | 14 | |
| 18 | +6 | Mortal Burden feature | 5th | 14 |
| 19 | +6 | Ability Score Improvement | 5th | 15 |
| 20 | +6 | Final Martyrdom | 5th | 15 |