Additional Focus Arts
Aerial Vault
Focus Art, special
When you make a long jump or high jump, you can
expend 1 Focus Point to double your jumping distance
for that jump and you can ignore difficult terrain until
the end of your turn.When you use this Focus Art, the
maximum distance you can jump isn’t limited by your
movement speed.
Elemental Art
Focus Art, bonus action
As a bonus action, you expend 1 Focus Point and touch
a weapon you're carrying. Choose between Acid, Cold,
Fire, or Lightning. For 1 minute, the weapon deals that
damage type.
Focus Mind
Focus Art, reaction
As a reaction to making a saving throw against being
charmed, frightened, or having your mind read or
influenced, you can expend 1 Focus Point to gain
advantage on the roll. If you already have advantage on
the roll, you can reroll one of the dice once.
Flourish
Focus Art, bonus action
As a bonus action, you expend 1 Focus Point
and gain 1 additional Momentum die (gaining
2 Momentum dice in total, which includes the
die gained through the Momentum feature
from expending the Focus Point on Flourish).
Hunter's Rush
Focus Art, bonus action
As a bonus action, you can expend 1 Focus Point to
take the Dash action.
I Don't Want To Be Eaten Today
Focus Art, reaction
As a reaction to becoming grappled or restrained by an
effect that has an escape DC or to making a contested
roll against these conditions, you can expend 1 Focus
Point to attempt to immediately escape the effect,
making an Athletics or Acrobatics check against the
escape DC, or gain advantage on the contested roll.
Jaeger's Assessment
Focus Art, bonus action
As a bonus action, you can expend 1 Focus Point to
make an Intelligence (Investigation) check against a
hostile creature you can see within 60 feet, contested
by its Charisma (Deception) check. On success, you
learn its creature type, AC, any resistances or
immunities it has to damage or conditions, and any
spells it is under the effect of.
Alternatively, when you take this bonus action, you can
take the Search action.
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