Wizard overview
1d6 per wizard level
Proficiencies
Daggers, darts, slings, quarterstaffs, light crossbows
Intelligence, Wisdom
Choose two from Arcana, History, Insight, Investigation, Medicine, and Religion
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- (a) a quarterstaff or (b) a dagger
- (a) a component pouch or (b) an arcane focus
- (a) a scholar's pack or (b) an explorer's pack
- A spellbook
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